| اسم | Pest Mascot |
|---|---|
| اكتب | Creature — pest ape |
| وصف | Trample Whenever you gain life, put a +1/+1 counter on this creature. |
| Flavor | 生の活力に飢えている。 |
| فنان | Filipe Pagliuso |
| الإصدار | Secrets of Strixhaven #209 |
| Wallpaper | |
| صورة |
قائمة المستوى
No Rank
صنفها بنفسك
| اسم | Pest Mascot |
|---|---|
| اكتب | Creature — pest ape |
| وصف | Trample Whenever you gain life, put a +1/+1 counter on this creature. |
| Flavor | 生の活力に飢えている。 |
| فنان | Filipe Pagliuso |
| الإصدار | Secrets of Strixhaven #209 |
| Wallpaper | |
| صورة |
قائمة المستوى
No Rank
صنفها بنفسك
Pest Mascot, Creature — pest ape, صمم بواسطة Filipe Pagliuso صدر لأول مرة في Mar, 2026 في التحرير Secrets of Strixhaven. مشاهدة اللعبة في 1 الأشكال: Commander.
Pest Mascot (1BG, trample, grows with life gain) would fit best in a Golgari (black-green) midrange or lifegain-synergy deck, especially one built around consistent incremental life gain from cards like Blood Artist–style effects, Food tokens, lifelink creatures, or cards such as Dina, Soul Steeper, Vito, Thorn of the Dusk Rose, or Scavenging Ooze, where repeated life gain can steadily turn it into a large trampling threat; however, in most competitive formats it is likely too slow and underpowered compared to stronger three-mana options like Scavenging Ooze (which provides life gain, graveyard hate, and scaling), Glissa Sunslayer (card advantage and combat utility), or Tarmogoyf (raw efficiency), making it more suitable for casual or synergy-driven builds rather than optimized competitive decks, and it would only consistently see play in a dedicated lifegain-themed Golgari Commander or casual deck rather than high-tier constructed environments.
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