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Ari Ferreira

Creature types in Magic - Faerie lore

Faeries are present in several tales, and are also part of the folklore and mythology of some countries.

Hey, guys! o/ This is Ari and today I will continue this series about creature types featured in Magic. Today I will talk about *faeries*. Fairies are present in several tales we know, and also present in the folklore and mythology of some countries. The word *fairy* originated from the Latin word "fatum", which means *destiny*. This is due to the stories and popular tales where the fairies rule the destiny of men with their magic wands. In Magic, we use the archaic spelling, *faerie*. These creatures are usually represented with a light and small appearance, on top of having wings. They are only a foot tall (sometimes, even smaller) and are known to have a *taste for mischief*. Although they generally use their small forms and illusion spells to get rid of their enemies, they can still fight extraordinarily well when needed. The first faeries that appeared in Magic were associated with the *green* color and varied in appearance. [card](Scryb Sprites) was the first card to bear this type and was introduced in the Alpha edition. [image](https://cardsrealm.com/images/cartas/en/lea-limited-edition-alpha-scryb-sprites-215.jpg) Still representing the green color, [card](Faerie Noble) was the first lord of the faeries, launched in 1995 in the *Homelands* expansion. [image](https://cardsrealm.com/images/cartas/en/me3-masters-edition-iii-faerie-noble-117.jpg) Eventually, *Noble* and *Pixie-Queen* subtypes were incorporated into the *Faerie* type (although this is no longer true for Noble). The *Ouphe* subtype is used instead when we're talking about creatures that aren't small and do not have wings. For instance, [card](Shelkin Brownie) used to be a Faerie, while [card](Fyndhorn Brownie) used to be Brownie, and now both are considered *Ouphes*. Nowadays, faeries are represented mainly by the *blue* and *black* colors. More recently, though, *Throne of Eldraine* introduced us to *white* faeries. But before we talk about that, let's get to know a little more about faeries in the other planes of the *Multiverse*. In *Dominaria* we have [card](Fire Sprites), who are faeries that are able to cast fire spells, as well as being enveloped in a fire aura. It is unknown from which plane came the legendary faerie *Rubinia Soulsinger*, but her great ability to influence others to join her cause needs no introduction, as even the most powerful warrior readily surrenders to her. [image](https://cardsrealm.com/images/cartas/en/cma-commander-anthology-rubinia-soulsinger-191.jpg) Faeries from the plane of *Ravnica* are known for their malicious pranks and the inhabitants of the plane have become accustomed to their antics. There, they are also famous for *hunting trolls*. [image](https://cardsrealm.com/images/cartas/en/rtr-return-to-ravnica-faerie-impostor-39.jpg) In *Alara*, faeries were found most often in the *Esper shard*. These faeries had metallic wings and feet similar to their hands, which make them excellent mechanists. [image](https://cardsrealm.com/images/cartas/en/ddf-duel-decks:-elspeth-vs-tezzeret-faerie-mechanist-54.jpg) So far, the most relevant plane for this type had been *Lorwyn*, which was introduced to us way back in 2007. Faeries are everywhere in *Lorwyn*. Like bees collecting pollen, they are capricious, malicious, and often seen as a nuisance for most of the races in this plane. Their antics are generally harmless, but always irritating and embarrassing. Their lives are extremely short, but they live them to the fullest, constantly looking for new tricks to alleviate their boredom. The faeries of this plane live in small groups called *cliques*. The notorious *Vendilion Clique* is formed by siblings *Veesa, Endry and Iliona*. Iliona is slightly older, and also their leader. [image](https://cardsrealm.com/images/cartas/en/mor-morningtide-vendilion-clique-55.jpg) Although these little creatures seem to be unpredictable, they obey their queen's wishes. They are instructed to invade and steal dreams for the benefit of *Oona, Queen of the Fae*. It is said that Oona's magic is responsible for keeping Lorwyn in *eternal midsummer*. All the faeries on the plane originated from her. The queen and mother of the fae lives in isolation and sees the world through the *dreams* that her faeries bring her. Oona was one of the few creatures capable of maintaining her memories even after the *Great Aurora*. [image](https://cardsrealm.com/images/cartas/en/shm-shadowmoor-oona-queen-of-the-fae-172.jpg) The Great Aurora was an event that transformed Lorwyn's plan into *Shadowmoor*, a dark and distorted version of the old plane. In Shadowmoor, faeries were the only race that did not undergo changes in their characteristics. By keeping her memory, Oona became even more powerful. As an honorable mention (still in the plane of Lorwyn), there is a legendary faerie called *Wydwen the Biting Gale*. Wydwen is mysterious, comes and goes as she wishes and does not live in cliques like other faeries. Much about her is still unknown, as she is not mentioned in any Lorwyn book. [image](https://cardsrealm.com/images/cartas/en/lrw-lorwyn-wydwen-the-biting-gale-253.jpg) We just lived an adventure in *Eldraine*, a historic land of castles and magic, filled with treacherous faeries. But, just like the dishonest creatures and attractive spells that hide in the shadows, this world is not all that it seems. Most of Eldraine's faeries are opposed to the five courts, but there are beneficial faeries on that plane (a rare sight, huh?). [image](https://cardsrealm.com/images/uploads/1569803288.png) *Mark Rosewater* (head designer for MtG) believes Eldraine has the first beneficial Faeries of Magic. *Throne of Eldraine* also introduced decks designed for the *Brawl* format. There are 4 decks, and lovers of the faerie type can pick the *Faerie Schemes* deck, led by [card](Alela, Artful Provocateur). [image](https://cardsrealm.com/images/uploads/1569803360.jpg) [deck](15631) Eldraine also introduces us to *Oko*, a shapeshifter Planeswalker who appears to be both charismatic and presumptuous, a mysterious, intelligent and conceited figure. [image](https://cardsrealm.com/images/uploads/1569803426.jpg) According to *Nic Kelman*, who is one of the writers responsible for bringing these characters to life, Oko came from a plane ruled by faeries who believed in a unified society. This ruling class of faeries decided that, for the greater good, their beloved pranks should be suppressed in order to create a perfect society - but for Oko, who was born with incredible shapeshifting skills, this new culture was against everything he believed in, and calling himself a speaker of truth, Oko opposed all this hypocrisy. However, he ended up being subjected to magical procedures to suppress his powers, but these procedures only succeeded in *igniting his spark*. We can imagine that it was a terrible experience for him and that it would make it almost impossible for him to trust someone again - especially those in positions of authority. And so, speaking of positions of authority, we can already imagine that Oko would not be at ease in Eldraine, and to disrupt the peace of the courts, Oko planned to eliminate the *High King* himself. That's all for today, and if you want to know more about the history of Eldraine, consider buying the official e-book: *Throne of Eldraine: The Wildered Quest*. I hope you enjoyed this article!! Let's talk more about faeries in the comments? You can also leave your suggestions for which type I should cover next! Thank you very much for reading and until the next time!

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Ari Ferreira

Creature types in Magic - Eldrazi lore


Hey, guys! o/ This is Ari and today I will continue this series about creature types featured in Magic.[link](https://cardsrealm.com/artigos/the-creature-types-of-magic---vampires)(In the first article I told how vampires), a race well known in our pop culture, originated in the plans of Innistrad, Zendikar and Ixalan. This time I will address the *Eldrazi*, creatures that exist only in the worlds of our favorite card game. Eldrazi are giant and powerful monsters that live to devour energy wherever they go. Talking about their origin turned out to be a little more complicated than I thought, because the information about the emergence of the Eldrazi is simply unknown. What we do know is that they originally do not belong to any specific world, they are native to the *Blind Eternities*, which is actually the name given to the space between the planes of the Multiverse. As I said, the Eldrazi are a race that exist only in Magic, a fact that has always made me question what was their creative process. Something very curious that I didn't know until recently is that the Eldrazi were inspired by Cthulhu and Galactus. For those who don't know what I'm talking about, a quick Google search gives a brief description of these characters: • *Cthulhu* is a cosmic entity created by the horror writer H. P. Lovecraft in 1926. Cthulhu is a gigantic-sized ancestral creature often used in science fiction and fantasy circles as a synonym for horror, magic, or extreme evil. • *Galactus*, also known as The Devourer of Worlds, is a comic book character, a cosmic entity within the Marvel universe. [image](https://cardsrealm.com/images/uploads/1561855122.png) We can really find several traits of these two characters in the Eldrazi, right? The first Eldrazi-type creatures were introduced to Magic in April 2010 in the *Rise of the Eldrazi* expansion, but the *Eye of Ugin* card, released in the previous collection (Worldwake), already mentioned the Eldrazi, leaving players curious and even confused, as Wizards had not yet given any details about this new type that was about to emerge. [image](https://cardsrealm.com/images/cartas/en/wwk-worldwake-eye-of-ugin-136.jpg) After all the mystery, the players finally met the mighty Eldrazi titans: *Kozilek, Emrakul and Ulamog.* [image](https://cardsrealm.com/images/uploads/1561855323.png) An interesting fact about the titans is that they each have their own lineage of subordinates who form true armies. Each lineage reflects the image of its parent, that is, we can visually identify the origin of an Eldrazi offspring. [image](https://cardsrealm.com/images/uploads/1561855377.png) (Translation: "Linhagem" means "lineage") *Plot* My goal here is not to tell you about the entire Eldrazi lore, because it has so many details that it could easily be published in a book :P . For this first article I would like to briefly tell you about the Eldrazi's passage through *Zendikar*. *Eldrazi Imprisonment* The history of the Eldrazi began thousands of years ago when three Planeswalkers (*Sorin Markov, Ugin and Nahiri*) became aware of their existence and decided to destroy them. However, the Planeswalkers' plan failed and they were unable to destroy the elder Eldrazi. So they decided to imprison them in Zendikar to avoid the damage they could do to the Multiverse. Sorin lured the titans to Zendikar, Ugin used his knowledge of colorless magic to create a containment energy field and Nahiri built a complex network of mountains and stones (called hedrons) that would act in sync with the energy field created by Ugin to confine the Eldrazi. After imprisoning the Eldrazi, Sorin and Ugin left Zendikar and Nahiri became the guardian of that plane. [image](https://cardsrealm.com/images/uploads/1561855433.jpeg) Hundreds of years passed while the existence of the Eldrazi remained unknown to the rest of Zendikar, but even though imprisoned, the titans wielded some kind of power over the plane. Such power was so great that some of the inhabitants of Zendikar worshiped the titans as gods. The merfolk, for example, believed in three deities they called *Ula, Cosi, and Emeria*, but they did not know that they were actually worshiping the world-destroying beings who were trapped in the plane. It is important to mention that at a certain point in this timeline, Nahiri realized the great danger the Eldrazi still posed and left the plane seeking for Sorin's help, and since then we have had no further news from the stoneforger. *Rise of the Eldrazi* The "magic" used by Sorin, Ugin and Nahiri to imprison the Eldrazi could only be "broken" by 3 Planeswalkers. Knowing this and interested in the power of the Eldrazi, the planeswalker dragon *Nicol Bolas* devised a plan for *Chandra, Jace, and Sarkhan* to go to Zendikar and begin the Eldrazi's liberation without even knowing what they were really doing. [image](https://cardsrealm.com/images/uploads/1561855495.png) The lore for the original Zendikar block ends about at this point, full of suspense and many unanswered questions. Players would have to wait another five long years to know what happened after the Eldrazi titans were released. *Battle for Zendikar* In 2015, we return to Zendikar to finally witness the great battle between the Eldrazi and the *Zendikari* (as the inhabitants of Zendikar are called). Let me start telling you about *Gideon Jura*, who arrives at Zendikar in order to prevent Ulamog from further destroying this plane. The story has several battles and twists, and the participation of several Planeswalkers. [image](https://cardsrealm.com/images/uploads/1561855557.jpeg) Ob Nixilis, for example, is responsible for awakening Kozilek, allowing the second titan to join Ulamog to devour the plane of Zendikar. Gideon teamed up with *Nissa* (another Planeswalker), Chandra and Jace and, after defeating Ob Nixilis, they face Ulamog and Kozilek in an epic battle that ended in a massive explosion, finally destroying the gigantic cosmic entities. *Oath of the Gatewatch* Exhausted, the four Planeswalkers (now forming a team known as the *Gatewatch*) stood on top of a rock and looked down at the land they had saved. [image](https://cardsrealm.com/images/uploads/1561855730.jpeg) And as everything that involves Eldrazi comes with a hint of mystery, the lore of this block also ends with an unanswered question: Where was the third Eldrazi titan? Was Emrakul on another plane? Although the Battle for Zendikar was won, the "Gatewatchers" knew the war was far from over. They needed to find the third titan and prevent other worlds from being devastated... Emrakul's fate was later revealed in the *Shadows over Innistrad* block, but to prevent this article from getting tiresome, I will tell this story another time, okay? I hope you enjoyed this article!! Let's talk more about the misterious Eldrazi in the comments? Thank you very much for reading and until the next time!

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Ari Ferreira

Analista de Sistemas em São Paulo. Jogador e produtor de conteúdo sobre MTG. Criador e apresentador do Canal e Podcast Mana Delver. Apesar de ser apaixonado pelo Pauper, também joga e aprecia todos os outros formatos.

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