حول Aethersphere Harvester
Aethersphere Harvester, Artifact — vehicle, صمم بواسطة Christine Choi صدر لأول مرة في Jan, 2017 في التحرير Aether Revolt Promos وطبع بالضبط في 5 أشكال مختلفة. مشاهدة اللعبة في 1 الأشكال: Commander. يتم بيعه حاليًا بأقل سعر لـ 8.44.
A deck that focuses on generating and utilizing energy counters would benefit from including Aethersphere Harvester, as it provides both energy counters and the ability to gain lifelink. While there may be more powerful vehicle cards available, Aethersphere Harvester's versatility and synergy with energy-based strategies make it a solid choice for decks looking to gain incremental advantages and maintain board presence.
قواعد
29/09/17
For a Vehicle to be able to attack, it must be a creature as the declare attackers step begins, so the latest you can activate its crew ability to attack with it is during the beginning of combat step. For a Vehicle to be able to block, it must be a creature as the declare blockers step begins, so the latest you can activate its crew ability to block with it is during the declare attackers step. In either case, players may take actions after the crew ability resolves but before the Vehicle has been declared as an attacking or blocking creature.
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If a permanent becomes a copy of a Vehicle, the copy won’t be a creature, even if the Vehicle it’s copying has become an artifact creature.
29/09/17
If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle’s printed power and toughness.
29/09/17
Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can’t try to stop the ability by changing a creature’s power or by removing or tapping a creature.
29/09/17
Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can’t attack unless you’ve controlled it continuously since your turn began, it can block if it’s untapped, it can be tapped to pay a Vehicle’s crew cost, and so on.
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You may tap more creatures than necessary to activate a crew ability.
09/02/17
Energy counters are a kind of counter that a player may have. They’re not associated with specific permanents. (Other kinds of counters that players may have include poison and experience.)
09/02/17
If an effect says you get one or more , you get that many energy counters. To pay one or more , you lose that many energy counters. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
09/02/17
multiple instances of lifelink on the same creature are redundant.
09/02/17
You can’t pay more energy counters than you have.
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