| Name | Nature's Will |
|---|---|
| Type | Enchantment |
| Description | Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. |
| Flavor | "Without the kami to speak to nature on our behalf, we must beg help from nature directly." —Seshiro the Anointed |
| Artist | Matteo Bassini |
| Set | Wilds of Eldraine: Enchanting Tales #57 |
| Wallpaper | |
| Image |
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About Nature's Will
Nature's Will, Enchantment, designed by Mitch Cotie first released in Oct, 2004 in the set Champions of Kamigawa and was printed exactly in 5 different ways. It see play in 1 formats: Commander. It's currently being selled by the minimum price of 139.14. It's a key card in 3 combos.
This card, Nature's Will, would benefit a deck that focuses on aggressive creature strategies and aims to disrupt the opponent's mana base. While it can be powerful in the right circumstances, there are better options available, such as Bear Umbra or Sword of Feast and Famine, which offer similar effects with additional benefits. Whether Nature's Will should see play ultimately depends on the specific deck and its strategy, but it may be worth considering other options for more consistent and versatile gameplay.
Rules
12/01/04
The lands are tapped and untapped once each time combat damage is dealt (usually once each turn, but first strike, double strike, and multiple combat phases can change that), not once for each creature that deals combat damage.
Where to buy
![]() | Card Kingdom | 10 uni.
| 8.49 | Visit store |
![]() | Ebay.com | Visit store | ||
![]() | Printing proxies | $ 0.75 | Visit store |
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