Cards Realm

Gwent's 9.5 Patch Notes are here!

Many changes came, as new sub-categories for Shupe's Shop, as well as a reduced display time of opponents' played cards in order to speed up the game!

Image Credits: GoG / CD Projekt Red
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We also have:

Image Credits: GoG / CD Projekt Red

- A new Journey with new rewards and story - The return of the Saovine event - A -30% sale for spooky ornaments during the Saovine event - A new tutorial for new players on the Reward Book - New effects for ability Cooldowns, Counters, Fees, and Insanity costs - Players will not only receive a confirmation popup while Exit without Saving on the Deck Builder if the deck is invalid

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Image Credits: GoG / CD Projekt Red

-Dettlaff: Higher Vampire: Power changed from 5 to 6 -Endrega Queen: Power changed from 5 to 6 -Drowner: Provision cost changed from 5 to 4 -Phooca: Now has 1 Armor -Blood Eagle and Svalblod Ravager: The Bloodthirst condition no longer ignores the target unit when it becomes damaged by the Eagle or the Ravager -Drummond Villager: Bleeding duration changed from 3 to 4 for both targets

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- Vypper: Now additionally gains Spying when Summoned from the graveyard to the battlefield -Deathblow: Move self to the opposite row and remove Spying -Ointment: Boost amount changed from 4 to 5. Category changed from Alchemy to Tactic

Image Credits: GoG / CD Projekt Red

As well as numerous bug fixes

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Many players have pointed out that the Scoia'tael are receiving stronger nerfs than other factions, but CD Projekt Red hasn't commented on this yet

Image Credits: GoG / CD Projekt Red

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