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Time for a new Patch on Gwent, The Witcher cardgame!
Here's a quick summary of what's new ->
Time for a new Patch on Gwent, The Witcher cardgame!
Time for a new Patch on Gwent, The Witcher cardgame!
Time for a new Patch on Gwent, The Witcher cardgame!
Time for a new Patch on Gwent, The Witcher cardgame!
Time for a new Patch on Gwent, The Witcher cardgame!
Time for a new Patch on Gwent, The Witcher cardgame!
Time for a new Patch on Gwent, The Witcher cardgame!
Time for a new Patch on Gwent, The Witcher cardgame!
Time for a new Patch on Gwent, The Witcher cardgame!
Time for a new Patch on Gwent, The Witcher cardgame!
Here's a quick summary of what's new ->
Here's a quick summary of what's new ->
Here's a quick summary of what's new ->
Here's a quick summary of what's new ->
Here's a quick summary of what's new ->
Here's a quick summary of what's new ->
Here's a quick summary of what's new ->
Here's a quick summary of what's new ->
Here's a quick summary of what's new ->
Here's a quick summary of what's new ->
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In Draft, all evolving cards are now acquired in their base version
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Neutral Cards:
Geralt: Quen: Adrenaline condition changed from 3 to 4.

Magic Lamp: Lamp Djinn is now a Doomed Token.

Triangle Within a Triangle: Provision cost changed from 9 to 8.
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Monsters:
Wererat: Ability changed to:

Order: Spawn a number of Rats on this row equal to the amount of boost on self, then lose a point of boost for each Rat Spawned. Cooldown: 1. Before the end of your turn, Consume a unit to the right.
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Monsters:
Red Riders: Ability changed to:

Choose one:

- Spawn Frost on an enemy row for 2 turns, then replay a bronze Wild Hunt unit.

- Spawn Frost on both enemy rows for 2 turns
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Northern Realms:
Siege Master: Provision cost changed from 4 to 5.

Ability changed to:

Order: Reduce an allied unit's Cooldown by 1.

When you play a Siege Engine, Summon self from your hand to the left of it, then draw a card.
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Scoia'tael:
Toruviel: Power changed from 5 to 4.Added new part of ability: If you control an Elven Deadeye, use both abilities.
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Scoia'tael:
Waylay: Ability changed to: Damage an enemy unit by 3 and Spawn an Elven Deadeye on a random row
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Skellige:
Sigvald: Adjusted the tooltip to reflect that only damage from non-status abilities is counted. The ability itself remains unchanged
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Nilfgaard:
Mage Assassin: Provision cost changed from 4 to 5
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Syndicate:
Damnation: Provision cost changed from 7 to 6. Ability changed to:Destroy an allied unit and Create and play a 4-provision cost Firesworn unit. Increase the provision cost by the power of the destroyed unit
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For the complete Patch Notes, check out the official website!
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Kamigawa is here! Purchase your cards today on Card Kingdom!