姓名 | 戰鬥主祭 |
---|---|
图案 | Combat Celebrant |
类型 | 生物~人類/戰士 |
描述 | 如果本回合尚未耗竭戰鬥主祭,則你可以於其攻擊時耗竭之。當你如此作時,重置所有由你操控的其他生物,且在此階段後,額外多出一個戰鬥階段。(已耗竭的生物於你的下一個重置步驟中不能重置。) |
艺术家 | Alexander Gering |
版 | 中土指挥官传奇。 #212 |
Wallpaper | download |
图片 | download |
姓名 | 戰鬥主祭 |
---|---|
图案 | Combat Celebrant |
类型 | 生物~人類/戰士 |
描述 | 如果本回合尚未耗竭戰鬥主祭,則你可以於其攻擊時耗竭之。當你如此作時,重置所有由你操控的其他生物,且在此階段後,額外多出一個戰鬥階段。(已耗竭的生物於你的下一個重置步驟中不能重置。) |
艺术家 | Alexander Gering |
版 | 中土指挥官传奇。 #212 |
Wallpaper | download |
图片 | download |
戰鬥主祭, 生物~人類/戰士, 设计者 Chris Rallis 首次发布于 Apr, 2017 在编辑中 Amonkhet Promos 并准确地印在 6 不同的形状. 见游戏 1 格式: Commander. 目前以最低价出售 4.31. 这是一张钥匙卡 13 combos.
一个专注于侵略性策略并通过战斗伤害取胜的套牌将受益于包含Combat Celebrant,因为它提供了额外战斗阶段的潜力,并使所有其他生物解除全部攻击。虽然Combat Celebrant对于侵略性套牌来说是一张强大的牌,但还有其他像Aurelia, the Warleader这样提供类似效果的卡牌,带来额外好处,使它们成为寻求最大化战斗伤害输出的套牌潜在更好的选择。然而,Combat Celebrant仍然可以是旨在迅速取得侵略性胜利的套牌中有价值的选择。
18/04/17
All cards in the Amonkhet set that let you exert a creature let you do so as you declare it as an attacking creature, as do some of the cards in the Hour of Devastation set. You can’t do so later in combat, and creatures put onto the battlefield attacking can’t be exerted. Any abilities that trigger on exerting an attacking creature will resolve before blockers are declared.
18/04/17
Combat Celebrant’s ability untaps all of your creatures, not just the ones that are attacking.
18/04/17
If an exerted creature is already untapped during your next untap step (most likely because it had vigilance or an effect untapped it), exert’s effect preventing it from untapping expires without having done anything.
18/04/17
If you exert multiple Combat Celebrants in one combat phase, you’ll have that many additional combat phases, but all of your creatures are untapped only during the current combat phase. You’ll need to exert the Combat Celebrants one at a time, in multiple combat phases, to untap your attacking creatures and attack with them in each combat step.
18/04/17
There’s no main phase between your combat phases, so you’ll have no opportunity to cast spells or activate abilities that could only be cast any time you could cast a sorcery. For example, you won’t be able to cast another creature or equip Equipment between combats.
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