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CCG >Cards > Solari Chief

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-C$ 0.000.0 tix
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NameSolari Chief Edit card
TypeUnit
DescriptionWhen you play me, choose an enemy unit. If it is stunned, kill it. Otherwise, stun it. (It doesn't deal combat damage this turn.)
ArtistJiHun Lee
SetOrigins #225
WallpaperSolari Chief Crop image Wallpaperdownload
ImageSolari Chief Full hd imagedownload
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About Solari Chief

Solari Chief, Unit, designed by JiHun Lee first released in Mar, 2026 in the set Origins.

Solari Chief fits best in midrange or tempo-control decks that can reliably enable or exploit stun effects, since it functions as either immediate removal (if the target is already stunned) or as tempo disruption by stunning a key enemy unit and preventing its combat damage for the turn; decks built around stun synergies, lockdown strategies, or incremental board control will get the most value from it. However, at 5 cost, it competes with more efficient hard removal or higher-impact finishers, so in metas with access to cheaper unconditional removal or cards that both remove a unit and generate additional value (such as direct kill spells or units with strong on-play effects), those options are usually stronger and more flexible. Solari Chief should see play primarily in stun-focused archetypes or synergy-driven builds, but in generic midrange or control lists, there are often better, more consistent alternatives.

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