| Name | Slice and Dice |
|---|---|
| Type | Spell |
| Description | Replay all other cards played this turn (targeting enemies if possible). End your turn. |
| Flavor | It Preps, it Shivs, it Fans, it wins! Slice and Dice does it all! |
| Artist | Grafit |
| Set | Escape from Violet Hold #125983 |
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| Image |
Table of contents
About Slice and Dice
Slice and Dice, Spell, designed by Grafit first released in Jun, 2026 in the set Escape from Violet Hold.
Slice and Dice would fit best in a Combo or Miracle Rogue deck that chains cheap spells (like damage, bounce, or draw effects) in a single explosive turn, essentially acting as a finisher by replaying burn spells, damage-dealing battlecries, or weapon buffs to push lethal while automatically retargeting enemies; it synergizes especially well with low-cost direct damage (e.g., Eviscerate-style effects), spell damage setups, or mana-cheating turns. However, at 5 mana and ending your turn, it’s slow and “win-more” compared to more efficient Rogue combo tools like Shadow of Demise (cheap spell duplication), Tess Greymane (value replay with a body), or even classic burst setups with Preparation and spell chains that don’t sacrifice tempo. Because it requires a strong setup turn and provides no immediate board presence, it would likely only see niche play in dedicated OTK builds and would probably be outclassed by cheaper, more flexible spell-copy or combo enablers in competitive decks.
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